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RealWorld

   

Program Manager: Daniel Kaufman

The RealWorld Program exploits technology innovation to provide every warfighter with the ability to open a laptop computer and rapidly create a mission-specific simulation in a relevant geo-specific 3-D world.  Currently, major simulation programs are time consuming, expensive, and require graduate-level expertise in computer programming. RealWorld will remove these barriers and, for the first time, put the tactical advantage of real-time simulation directly into the hands of the warfighter.  Providing every warfighter with the ability to open a laptop computer and rapidly create a mission-specific simulation in a relevant geo-specific 3-D world.

RealWorld will demonstrate a tool suite that allows the warfighter to rapidly create personalized mission scenarios through the introduction of new methodology for building simulation software. These methodologies, and adherence to a highly modular approach, will cause a fundamental paradigm shift in the acquisition and construction of DoD modeling and simulation products.  At its core, RealWorld will—

  • Create an open architecture that allows users to quickly adapt to changes in technology.
  • Minimize the risk of technology obsolescence and allow RealWorld to adapt to new and evolving mission needs.
  • Create 100 km2 per hour of highly realistic immersive 3-D representations of the air/land/sea mission space from ISR data for any tactical environment.
  • Generate one city block of geo-specific building interiors and exteriors (in 24 hours from a wide range of sources, including photographs, lidar, CAD drawings or even hand drawn in the field from HUMINT sources).
  • Realistically model the interaction of physical objects to expose the 'unintended consequences' of urban combat.
  • Implement warfighter/user authoring and scenario-specific tailoring.
  • Include the ability to model tactically and culturally relevant behaviors for individual and group AI/NPC actions.

 

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